Warrior

Warrior

Where I stand, the line holds.

Tier 1 Warrior Skills

Skill CP Prerequisite Energy Description
Trained To Kill 0 -- Proficient in using a weapon type of your choosing.
Padded Armor 0 -- +3 Armor while wearing padded armor.
Disengage 12 Ability to call “Disengage”.
Weapon Focus* 12 -- Gain 1 additional Flurry with chosen weapon.
Resolve (3)* 12 -- +1 Vitality (Max 2 purchases).
Florentine 1 8 -- Ability for dual wielding (2 Medium) or (Long and Short) weapons.
Faltering Blow 12 Ability to call 3 damage with a weapon strike.
* Multiple purchases; (x) indicates how many times it can be purchased.

Tier 2 Warrior Skills

Skill CP Prerequisite Energy Description
Crushing Blow 10 Faltering Blow Ability to call 6 damage with a weapon strike.
Parry 12 Disengage Ability to call “Parry”.
Florentine 2 10 Florentine 1 -- Ability to dual wield a Long and Medium weapon.
Florentine 3 12 Florentine 2 -- Ability to dual wield 2 Long weapons.
Extra Leather 8 Leather Armor -- +2 Armor while wearing Bracers, Helm, or Leggings (only stacks with Leather or Chain armor).
Resolve (3)* 12 Resolve *3 -- +1 Vitality (Max 4 purchases).
Hold the Line 12 Ability to resist “Hurl”.
Launching Blow 12 Disengage Ability to call “Hurl”.
Weapon Spec* 12 Weapon Focus -- +1 damage to all called damage swings with chosen weapon.
* Multiple purchases; (x) indicates how many times it can be purchased.

Tier 3 Warrior Skills

Skill CP Prerequisite Energy Description
Destroy 16 Iron Grip Ability to call “Destroy” (must be wielding a Great Weapon).
Iron Grip 12 Holding a Great or Pole-arm with both hands, you can resist a Disarm.
Driving Blow 16 Iron Grip ✓+Skill Ability to call “Crushing” (must be wielding a Great Weapon).
Battle Scars 20 Resolve *6 -- +3 Vitality.
Stalwart 12 Battle Scars Ability to Resist (Knock Out, Trauma, Sleep, Agony).
Staggering Blow 10 Crushing Blow Ability to call 10 damage with a weapon strike, or call 5 damage twice.
Built for Plates 8 Plate Armor -- +3 Armor while wearing breastplate.
Extra Plate 8 Plate Armor -- +3 Armor for each additional piece of plate armor (Max +6 from Spaulders, Bracers, Leggings, Helm).
Devoted Defender 12 Large Shield Ability to call “Intervine”.
Weapon Defense* 8 Weapon Spec -- +2 Armor while wielding chosen weapon.
* Multiple purchases; (x) indicates how many times it can be purchased.

Warrior

Cleric / Mage / Primalist / Rogue / Warrior / Craftsman  

Alchemist / Arcane Trickster / Artificer / Bard / Berserker / Brawler / Champion / Druid / Duelist / Fury / Medic / Oracle / Paladin / Ritualist / Spellsword /General Skills