Ritualist
Ritualist
Cleric / Mage / Primalist / Rogue / Warrior / Craftsman/God’s Grace
Ritualist
Ink, circles, and ancient rites
Prerequisites
| Craftsman T1 |
| Mage T2 |
| 200 Total CP Accrued |
Ritualist Skills
| Skill | CP | Prerequisite | Energy | Description |
|---|---|---|---|---|
| Ritual Magic 2 | 4 | Ritual Magic 1 | 0 | +1 point of Ritual Magic. |
| Ritual Magic 3 | 4 | Ritual Magic 2 | 0 | +1 point of Ritual Magic. |
| Ancient Libraries | 12 | Ritual Magic 1 | 0 | Grants access to the ancient arcane libraries, allowing research of rituals. |
| Spell Book 3 | 12 | Spell Book 2 | Per Spell | Grants access to Difficulty (3) spells. |
| Research Item | 12 | - | - | Allows you to identify basic magic items at check in. |
Ancient Libraries Rituals
| Ritual | CP | Duration | Description |
|---|---|---|---|
| Ritual of Magic | 12 | 6 Hours | Add +1 to all called spell damage. |
| Ritual of Elemental Change | 8 | 6 Hours | All of your spells or weapon swings now also throw (Fire/Air/Acid/Water). Must choose at start of ritual. |
| Ritual of Knowledge | 8 | 6 Hours | Identify items. |
| Ritual of Strength | 12 | 6 Hours | +1 to all melee called damage. |
| Ritual of Celerity | 20 | 6 Hours | Allows throwing of a spell by saying the spell name (no incant needed). Costs Double Energy if used this way. |
| Ritual of Time | 20 | Special | Refresh in 5 minutes of rest. Usable once per game. |
Rituals last 6 hours unless otherwise stated.
Ritual Magic level dictates how many participants can be enchanted for each ritual (read the ritual sheet you get for each ritual).
Alchemist / Arcane Trickster / Artificer / Bard / Berserker / Brawler / Champion / Druid / Duelist / Fury / Medic / Oracle / Paladin / Ritualist / Spellsword /General Skills