Ritualist

Ritualist

Cleric / Mage / Primalist / Rogue / Warrior / Craftsman/God’s Grace

Ritualist

Ink, circles, and ancient rites

Prerequisites

Craftsman T1
Mage T2
200 Total CP Accrued

Ritualist Skills

Skill CP Prerequisite Energy Description
Ritual Magic 2 4 Ritual Magic 1 0 +1 point of Ritual Magic.
Ritual Magic 3 4 Ritual Magic 2 0 +1 point of Ritual Magic.
Ancient Libraries 12 Ritual Magic 1 0 Grants access to the ancient arcane libraries, allowing research of rituals.
Spell Book 3 12 Spell Book 2 Per Spell Grants access to Difficulty (3) spells.
Research Item 12 - - Allows you to identify basic magic items at check in.

Ancient Libraries Rituals

Ritual CP Duration Description
Ritual of Magic 12 6 Hours Add +1 to all called spell damage.
Ritual of Elemental Change 8 6 Hours All of your spells or weapon swings now also throw (Fire/Air/Acid/Water). Must choose at start of ritual.
Ritual of Knowledge 8 6 Hours Identify items.
Ritual of Strength 12 6 Hours +1 to all melee called damage.
Ritual of Celerity 20 6 Hours Allows throwing of a spell by saying the spell name (no incant needed). Costs Double Energy if used this way.
Ritual of Time 20 Special Refresh in 5 minutes of rest. Usable once per game.
Rituals last 6 hours unless otherwise stated. Ritual Magic level dictates how many participants can be enchanted for each ritual (read the ritual sheet you get for each ritual).

Alchemist / Arcane Trickster / Artificer / Bard / Berserker / Brawler / Champion / Druid / Duelist / Fury / Medic / Oracle / Paladin / Ritualist / Spellsword /General Skills