Artificer

Artificer

Runecarving a refined craft that turns ordinary, extrordinary.

Prerequisites

Craftsman T2
Mage T1
200 Total CP Accrued

Artificer Skills

Skill CP Prerequisite Energy Description
Enhancements 12 Master Jeweler Per Skill Grants access to Item Enhancement Crafting. Choose 2 enhancements for free; all others cost 6 CP to purchase. Recipes are listed in the Crafting Manual.
Rare Find 10 Scavenge (4)* 0 Chance at rare materials during scavenging at check-in.
Ritual Magic (3) * 5 Arcane Student 0 Grants 1 point of Ritual Magic, up to a maximum of (3).
Transfer Magic 16 Craft Runes 3 Transfer the properties of 1 magic item to a completely different item. The original item is destroyed.
Breakdown 12 Craft Runes 3 Break down magical items for raw components.
Master Jeweler 12 Cut Gem - Allows you to cut and prepare advanced gems.
*Allows multiple purchases.

Enhancement Recipes

Armor
Recipe CP Duration Description
Living Armor Rune 6 24 Hours Your armor repairs itself each time you refresh, as long as it still has armor points remaining.
Extra Armor Rune 6 Weekend Gain 6 Armor (refreshes when you repair your armor).
Fortitude Rune 6 Weekend Gain +3 Vitality.
Embrace of Faye 6 Weekend When you fall and your bleed-out count ends, instead of dying you awaken (one use). Does not resist Death Strike.
Shield
Recipe CP Duration Description
Glaring Rune 6 Weekend Reduce damage that you receive.
Reinforced Steel 6 Weekend Resist Destroy.
Tightened Strap 6 Weekend Resist Dislodge.
Weapon
Recipe CP Duration Description
Weapon Chain 6 Weekend Resist Disarm.
Fiery Blade 6 Weekend Swing 8 by Fire.
Holy Water Rune 6 3 Swing 10 to Undead.
Flowing Rune 6 3 Gain 1 additional Flurry.
Enhancements grants access. Choose 2 recipes free; additional recipes cost 6 CP each.

Artificer

Cleric / Mage / Primalist / Rogue / Warrior / Craftsman  

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