Berserker

Berserker

Fury in the blood, Iron in the soul

Prerequisites

Primalist T1
Warrior T2
200 Total CP Accrued

Berserker Skills

Skill CP Prerequisite Energy Description
Reckless 12 Battle Scars Grants the ability to Resist (Fear, Sleep, Charm, and Terror).
Staggering Blow 8 Crushing Blow Grants the call of 10 via weapon strike, or (2) 5's.
Battle Scars 20 Resolve ×4 - Gain +3 Vitality.
Berserking 16 - All remaining When you reach 0 Vitality, you may enter a Berserker rage for 30 seconds, becoming immune to (Sleep, Charm, Fear, and Knockout effects). While raging, you may throw 3's with every swing and have a Flurry of 5. The effect ends when there are no more enemies or you reach negative your maximum Vitality.
Forests Dweller 12 Forests Walker -- Spending 30 minutes resting in the forest grants you a full refresh and +1 Vitality (until next refresh).
Wrath of the Berserker 16 - 0 If you swing the first blow to initiate combat, you may swing a free (6).
Woad 16 - 0 Pick a Woad from the list below and gain its advantage. Only 1 may be active at a time.

Woads

Woad Description
Serpent You are immune to Poison and Malady (may switch when refreshing).
Bull Gain +4 Vitality (may switch when refreshing).
Lizard Heal 1 Vitality and 1 Maimed limb with 1 minute of rest (may switch when refreshing).
Wolf Gain +1 to all called Damage (may switch when refreshing).

Berserker

Cleric / Mage / Primalist / Rogue / Warrior / Craftsman  

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