Berserker

Berserker

Fury in the blood, Iron in the soul

Prerequisites

Primalist T1
Warrior T2
200 Total CP Accrued

Berserker Skills

Skill CP Prerequisite Energy Description
Reckless 12 Battle Scars ✓ Grants the ability to Resist (Fear, Sleep, Charm, and Terror).
Staggering Blow 8 Crushing Blow ✓ Grants the call of 10 via weapon strike, or (2) 5's.
Battle Scars 20 Resolve 2 - Gain +3 Vitality.
Berserking 16 - All remaining When you reach 0 Vitality, you may enter a Berserker rage for 30 seconds, becoming immune to (Sleep, Charm, Fear, and Knockout effects). While raging, you may throw 3's with every swing and have a Flurry of 5. The effect ends when there are no more enemies or you reach negative your maximum Vitality.
Forests Dweller 12 Forests Walker -- Spending 30 minutes resting in the forest grants you a full refresh and +1 Vitality (until next refresh).
Wrath of the Berserker 16 - 0 If you swing the first blow to initiate combat, you may swing a free (6).
Woad 16 - 0 Pick a Woad from the list below and gain its advantage. Only 1 may be active at a time.

Woads

Woad Description
Serpent You are immune to Poison and Malady (may switch when refreshing).
Bull Gain +4 Vitality (may switch when refreshing).
Lizard Heal 1 Vitality and 1 Maimed limb with 1 minute of rest (may switch when refreshing).
Wolf Gain +1 to all called Damage (may switch when refreshing).

Berserker

Cleric / Mage / Primalist / Rogue / Warrior / Craftsman/God’s Grace

Alchemist / Arcane Trickster / Artificer / Bard / Berserker / Brawler / Champion / Druid / Duelist / Fury / Medic / Oracle / Paladin / Ritualist / Spellsword /General Skills