Craftsman
Craftsman
Makers, menders, and masters of trade
Tier 1 Craftsman Skills
| Skill | CP | Prerequisite | Energy | Description |
|---|---|---|---|---|
| Craft Cloth | 8 | – | ✓ | Allows you to craft Cloth (5 minutes roleplay) and repair Cloth (2 minutes roleplay). Requires proper materials. |
| Craft Leather | 8 | – | ✓ | Allows you to craft Leather (5 minutes roleplay) and repair Leather (2 minutes roleplay). Requires proper materials. |
| Craft Weapons | 10 | – | ✓ | Craft all weapons with basic reagents. |
| Craft Misc | 8 | – | ✓ | Allows you to craft basic locks. |
| Preserve | 12 | – | ✓ | Allows you to preserve plants you find, turning them into useful reagents (1 minute of roleplay). |
| Smelt Ore | 12 | – | ✓ | Smelt ore into Ingots (1 minute of roleplay). |
| Cut Gem | 8 | – | ✓ | Allows you to cut and set a rough gem for jewelry. |
| Scavenge | 12 | – | -- | At check-in, receive a basic material. |
* multiple purchases allowed
Tier 2 Craftsman Skills
| Skill | CP | Prerequisite | Energy | Description |
|---|---|---|---|---|
| Craft Chain | 10 | – | ✓ | Allows you to craft Chain (10 minutes roleplay) and repair Chain (5 minutes roleplay). Half the time at the Merchants’ Guild. |
| Craft Plate | 10 | – | ✓ | Allows you to craft Plate (10 minutes roleplay) and repair Plate (5 minutes roleplay). Half the time at the Merchants’ Guild. |
| Craft Salves | 12 | – | ✓ | Allows you to craft basic healing salves (restore 2 Vitality). |
| Master Jeweler | 12 | Cut Gem | -- | Allows you to cut and prepare advanced gems. |
| Field Repair | 12 | – | ✓ | Repair armor up to a maximum of half its base armor with 1 minute of roleplay. Being struck in combat resets this ability. |
| Harvest | 8 | – | -- | Allows you to harvest creatures. Call “Harvest”. |
| Scavenge 2 | 12 | Scavenge * | -- | At check-in, receive a basic material. |
Tier 3 Craftsman Skills
| Skill | CP | Prerequisite | Energy | Description |
|---|---|---|---|---|
| Advanced Crafting Weapons | 16 | Craft Weapons | ✓ | Allows you to craft Superior Quality Weapons. |
| Advanced Crafting Armor | 16 | Craft any Armor | ✓ | Allows you to craft Superior Quality Armor. |
| Scavenge 3 | 12 | Scavenge 2 | -- | At check-in, receive a basic material. |
| Rare Find | 16 | Scavenge 3 | -- | Chance at rare materials during Scavenge at check-in. |
| Craft Advanced Salves | 12 | – | ✓ | Allows you to craft advanced healing salves (restore 5 Vitality). |
| Trade Secret | 16 | Rare Find | ✓ | Allows you to call “No Loot” while being looted for 5 minutes. |
| Craft Misc 3 | 8 | Craft Misc 2 | ✓ | Lets you craft complex locks up to difficulty (per lock-crafting rules). |
Clarify exact difficulty caps for Craft Misc 3 & “Scavenge *” in your main rulebook; this layout will display whatever text you decide there.
Craftsman
Cleric / Mage / Primalist / Rogue / Warrior / Craftsman
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